INTSourceChangelist:1996588 Title:関数指定子 Crumbs:%ROOT%, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference/Functions Description:エンジンおよびエディタの各種特性での関数の動作を指定する、ゲームプレイ関数の宣言時に使用するキーワード Availability:Public [EXCERPT:main] 関数を宣言する場合に、各種アスペクトでの関数がどのように動作するのか制御する指定子を宣言に追加することができます。 * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintAuthorityOnly) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintCallable) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintCosmetic) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintImplementableEvent) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintNativeEvent) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintPure) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Category) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Client) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/CustomThunk) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Exec) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/NetMulticast) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Reliable) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Server) * [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Unreliable) ## メタデータ指定子 [INCLUDE:Programming/UnrealArchitecture/Reference/Metadata#MetadataUsage] [INCLUDE:Programming/UnrealArchitecture/Reference/Metadata#FunctionMetadata] [/EXCERPT:main]