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UnrealEngineUWP/Engine/Documentation/Source/Programming/Slate/SlateUI.INT.udn
Andrew Grant c0452957a1 Merging latest engine code from Orion via //depot/UE4-To-//UE4/Main
[CL 2744667 by Andrew Grant in Main branch]
2015-10-28 08:58:16 -04:00

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Availability:Public
Title:Slate UI Framework
Crumbs:%ROOT%, Programming
Description:Cross-platform user interface framework for creating tool and in-game UIs.
Navigation:topic
Version:4.9
[VAR:Topic]
[OBJECT:Topic]
[PARAM:image]
![%Programming/Slate:title%](Engine/UI/editor_topic.png)
[/PARAM]
[PARAM:icon]
![](%ROOT%/prog_icon.png)(convert:false)
[/PARAM]
[PARAM:title]
%Programming/Slate:title%
[/PARAM]
[PARAM:description]
%Programming/Slate:description%
[/PARAM]
[PARAM:path]
[RELATIVE:Programming/Slate]
[/PARAM]
[/OBJECT]
[/VAR]
[Region:tip]
Are you looking to make in-game UI? If so, the preferred method of making UI for your game is [Unreal Motion Graphics (UMG)](Engine/UMG).
[/Region:tip]
Slate is the name for Unreal's custom UI programming framework. The editor interface is largely built using Slate.
[OBJECT:TopicButtonList]
[PARAM:icon]
![](%ROOT%/start_icon.png)
[/PARAM]
[PARAM:title]
Slate Topics
[/PARAM]
[PARAM:links]
* [](Programming/Slate/Architecture "%Programming/Slate/Architecture:Description%")
* [](Programming/Slate/DetailsCustomization "%Programming/Slate/DetailsCustomization:Description%")
* [](Programming/Slate/InGameUI "%Programming/Slate/InGameUI:Description%")
* [](Programming/Slate/Overview "%Programming/Slate/Overview:Description%")
* [](Programming/Slate/Setup "%Programming/Slate/Setup:Description%")
* [](Programming/Slate/Widgets "%Programming/Slate/Widgets:Description%")
[/PARAM]
[/OBJECT]