2015-03-24 08:35:52 -04:00
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Availability:Public
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Title:Slate UI Framework
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Crumbs:%ROOT%, Programming
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Description:Cross-platform user interface framework for creating tool and in-game UIs.
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Navigation:topic
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2015-07-09 11:25:48 -04:00
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Version:4.9
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2015-03-24 08:35:52 -04:00
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[VAR:Topic]
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[OBJECT:Topic]
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[PARAM:image]
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[/PARAM]
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[PARAM:icon]
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(convert:false)
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[/PARAM]
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[PARAM:title]
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%Programming/Slate:title%
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[/PARAM]
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[PARAM:description]
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%Programming/Slate:description%
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[/PARAM]
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[PARAM:path]
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[RELATIVE:Programming/Slate]
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[/PARAM]
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[/OBJECT]
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[/VAR]
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[Region:tip]
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Are you looking to make in-game UI? If so, the preferred method of making UI for your game is [Unreal Motion Graphics (UMG)](Engine/UMG).
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[/Region:tip]
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Slate is the name for Unreal's custom UI programming framework. The editor interface is largely built using Slate.
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[OBJECT:TopicButtonList]
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[PARAM:icon]
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[/PARAM]
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[PARAM:title]
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Slate Topics
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[/PARAM]
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[PARAM:links]
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* [](Programming/Slate/Architecture "%Programming/Slate/Architecture:Description%")
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* [](Programming/Slate/DetailsCustomization "%Programming/Slate/DetailsCustomization:Description%")
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2015-10-28 08:58:16 -04:00
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* [](Programming/Slate/InGameUI "%Programming/Slate/InGameUI:Description%")
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2015-03-24 08:35:52 -04:00
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* [](Programming/Slate/Overview "%Programming/Slate/Overview:Description%")
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2015-10-28 08:58:16 -04:00
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* [](Programming/Slate/Setup "%Programming/Slate/Setup:Description%")
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2015-03-24 08:35:52 -04:00
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* [](Programming/Slate/Widgets "%Programming/Slate/Widgets:Description%")
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[/PARAM]
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2015-06-17 18:53:23 -04:00
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[/OBJECT]
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