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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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71eec5d76975643baefbc1999a67bcbaa27524dd
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/Debugger
History
christopher waters 5a0e169c6d Getting more headers compiling solo on Win64.
#rb joe.kirchoff, henrik.karlsson

[CL 31663239 by christopher waters in ue5-main branch]
2024-02-20 18:57:35 -05:00
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SStateTreeDebuggerEventTimelineView.cpp
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SStateTreeDebuggerEventTimelineView.h
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SStateTreeDebuggerInstanceTree.cpp
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SStateTreeDebuggerInstanceTree.h
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SStateTreeDebuggerTimelines.cpp
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SStateTreeDebuggerTimelines.h
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SStateTreeDebuggerView.cpp
StateTree: Added property references (get pointer to a property based on binding)
2024-01-11 04:24:45 -05:00
SStateTreeDebuggerView.h
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SStateTreeDebuggerViewRow.cpp
[StateTreeDebugger] added trace event for conditions forced to a given result, either from an internal failure to access source data or from the evaluation mode set.
2024-01-08 09:52:36 -05:00
SStateTreeDebuggerViewRow.h
Getting more headers compiling solo on Win64.
2024-02-20 18:57:35 -05:00
StateTreeDebuggerCommands.cpp
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StateTreeDebuggerCommands.h
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StateTreeDebuggerTrack.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
StateTreeDebuggerTrack.h
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StateTreeDebuggerUIExtensions.cpp
State Tree Details:
2024-01-22 03:26:23 -05:00
StateTreeDebuggerUIExtensions.h
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