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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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70ff2bff24efa67afa1e58585d97eda597c110a0
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Android
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James Golding 63fa5e47d7 Remove unused AndroidCommandPath string to remove clang warning
#codereview josh.adams

[CL 2352883 by James Golding in Main branch]
2014-11-07 09:51:21 -05:00
..
AndroidProjectGenerator.cs
- Initial "Fat" binary support for Android - multiple architectures at once, by compiling multiple .so's in one go of UBT (will be controlled by Project Settings, intentionally hidden for now)
2014-08-26 09:56:29 -04:00
AndroidToolChain.cs
Fix android_native_app_glue and cpu-features not getting built & included in the build.
2014-11-05 16:28:52 -05:00
UEBuildAndroid.cs
fix for Android project settings not showing up in a GitHub source build.
2014-11-06 15:18:44 -05:00
UEDeployAndroid.cs
Remove unused AndroidCommandPath string to remove clang warning
2014-11-07 09:51:21 -05:00
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