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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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70ff2bff24efa67afa1e58585d97eda597c110a0
UnrealEngineUWP/Engine/Source/Developer/iOS/MetalShaderFormat/Private
History
Rolando Caloca 8ae6537e2c UE4 - Metal at Feature Level 3.1 (shader side)
[CL 2331558 by Rolando Caloca in Main branch]
2014-10-16 09:42:51 -04:00
..
MetalBackend.cpp
UE4 - Metal at Feature Level 3.1 (shader side)
2014-10-16 09:42:51 -04:00
MetalBackend.h
UE4 - hlslcc - Metal backend from ThirdParty to Engine module
2014-09-25 09:16:01 -04:00
MetalShaderCompiler.cpp
- Added METAL_MRT shader format (part one of a multi-checkin for MetalMRT support), but it's not usable yet.
2014-10-09 11:27:07 -04:00
MetalShaderFormat.cpp
UE4 - Metal at Feature Level 3.1 (shader side)
2014-10-16 09:42:51 -04:00
MetalShaderFormat.h
UE4 - Move Metal under iOS
2014-06-10 17:29:51 -04:00
MetalUtils.cpp
UE4 - Fix bogus warning compiling Metal shaders
2014-10-09 18:08:01 -04:00
MetalUtils.h
UE4 - Fix Mac compile issues
2014-09-25 11:26:41 -04:00
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