Files
UnrealEngineUWP/Engine/Source/Runtime/InputCore/InputCore.Build.cs
Nick Shin 3526d16d5e merge/copyup to parent stream - HTML5 platform extension
#jira UEMOB-482  HTML5 platform as a plug in
#rb josh.adams
#rn

[CL 9306021 by Nick Shin in Dev-Build branch]
2019-09-30 15:13:56 -04:00

21 lines
550 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputCore : ModuleRules
{
public InputCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
{
PrivateIncludePathModuleNames.Add("ApplicationCore");
}
if(Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
PrivateIncludePathModuleNames.Add("SDL2");
}
}
}