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UnrealEngineUWP
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708d88c052d7f40bed56bb0ca6181aac6b10e8bf
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
DotNETCommon
/
DotNETUtilities
History
Ryan Durand
e2eeda3ff3
Refactor how we find child process IDs.
...
#rnx #rb ben.marsh #jira none [CL 10075533 by Ryan Durand in Dev-Build branch]
2019-11-07 16:18:10 -05:00
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DotNetCore
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FastJSON
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Perforce
UGS: Disable support for parallel syncing; seems to be causing errors now that we have support for wildcard syncs.
2019-07-16 11:39:11 -04:00
Properties
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ResXResource
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ArrayUtils.cs
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AssemblyUtils.cs
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BinaryArchiveReader.cs
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BinaryArchiveWriter.cs
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BinaryFormatterUtils.cs
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BinaryReaderExtensions.cs
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BinaryWriterExtensions.cs
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CommandLineArguments.cs
Add functionality to issue commands to UGS servers to BuildAgent tool.
2019-10-01 13:55:24 -04:00
CommandLineAttribute.cs
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ContentHash.cs
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CsProjectInfo.cs
Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
2019-10-11 15:33:31 -04:00
DirectoryReference.cs
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DirectoryUtils.cs
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DotNETUtilities.csproj
UBT: Add unique error messages for every site that can throw an exception when creating managed processes. Also retry creating a process if it fails with ERROR_ACCESS_DENIED, which we seem to be seeing intermittently on the builders.
2019-10-04 16:19:09 -04:00
ExceptionUtils.cs
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FatalErrorException.cs
Merge log parser into WorkspaceTool (now renamed to "BuildAgent"). Also add some common functionality into DotNETUtilities.
2019-09-27 16:21:33 -04:00
FileFilter.cs
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FileFilterNode.cs
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FilePattern.cs
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FileReference.cs
Adding WriteFileTask so we can write out a "build complete" file onto the share so the stuff Rene is working on can upload the build.
2019-10-22 15:08:57 -04:00
FileSystemReference.cs
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FileUtils.cs
Improve error output when a file force-move fails. Show the file being moved, and actions that were taken to try and force the operation.
2019-10-03 22:47:24 -04:00
HashCollection.cs
Fix for issue on Linux trying to create a file at a path that doesn't exist (on Windows & Mac other code results in this path being created earlier).
2019-08-06 10:39:22 -04:00
HelpUtils.cs
Merge log parser into WorkspaceTool (now renamed to "BuildAgent"). Also add some common functionality into DotNETUtilities.
2019-09-27 16:21:33 -04:00
Json.cs
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JsonObject.cs
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JsonWriter.cs
Add a "GenerateClangDatabase" mode to UBT, which will generate a compile_commands.json file in the workspace root directory for Clang tooling. Filter which files to include using the -Filter=... argument (eg. -Filter=QAGame/Source/...).
2019-08-19 21:09:01 -04:00
Log.cs
A couple of files that got missed in the Horde check in.
2019-08-14 16:24:58 -04:00
LogIndentScope.cs
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LogStatusScope.cs
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ManagedProcess.cs
UBT: Add unique error messages for every site that can throw an exception when creating managed processes. Also retry creating a process if it fails with ERROR_ACCESS_DENIED, which we seem to be seeing intermittently on the builders.
2019-10-04 16:19:09 -04:00
ProcessUtils.cs
Refactor how we find child process IDs.
2019-11-07 16:18:10 -05:00
ReadOnlyHashSet.cs
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StringUtils.cs
Merge log parser into WorkspaceTool (now renamed to "BuildAgent"). Also add some common functionality into DotNETUtilities.
2019-09-27 16:21:33 -04:00
ThreadPoolWorkQueue.cs
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Win32ExceptionWithCode.cs
#UE4 Added copyright
2019-10-04 16:48:38 -04:00