Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/CrashReportClientEditor.Build.cs
Stefan Boberg 1f813eb516 Copying //UE4/Dev-Core to Main (//UE4/Main)
#rb many

[CL 9405827 by Stefan Boberg in Main branch]
2019-10-03 16:26:48 -04:00

41 lines
727 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CrashReportClientEditor : CrashReportClient
{
public CrashReportClientEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDefinitions.AddRange(
new string[]
{
"CRASH_REPORT_WITH_RECOVERY=1",
"CRASH_REPORT_WITH_MTBF=1",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Concert",
"EditorAnalyticsSession",
"Messaging",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"ConcertSyncCore",
"ConcertSyncServer",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"ConcertSyncServer",
"UdpMessaging",
}
);
}
}