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- added Snap/align to marked spline point. - added Snap/align to floor. - added Frustum/box select. - added Focus on selection. #jira UE-76282 #rb matt.kuhlenschmidt #ROBOMERGE-SOURCE: CL 7454997 via CL 7463024 #ROBOMERGE-BOT: (v371-7306989) [CL 7463216 by christina tempelaarl in Main branch]
29 lines
681 B
C#
29 lines
681 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ComponentVisualizers : ModuleRules
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{
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public ComponentVisualizers(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePaths.Add("Editor/ComponentVisualizers/Private"); // For PCH includes (because they don't work with relative paths, yet)
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"InputCore",
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"Engine",
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"Slate",
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"SlateCore",
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"UnrealEd",
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"LevelEditor",
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"PropertyEditor",
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"EditorStyle",
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"AIModule",
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"ViewportInteraction"
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}
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);
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}
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}
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