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708d88c052d7f40bed56bb0ca6181aac6b10e8bf
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/Private
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alexis matte 975c886870 Make changing section user data (cast shadow, recompute, enabled...) call posteditchange. This is like the old workflow.
#rb david.hill
#jira UE-81352
#rnx

#ROBOMERGE-SOURCE: CL 9696480 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v538-9681622)

[CL 9696534 by alexis matte in Main branch]
2019-10-18 15:42:03 -04:00
..
Cache.h
PR #6033: Fixes for IntelliSense (Contributed by zzz77)
2019-07-15 10:09:44 -04:00
MeshSimplify.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-11-19 10:12:17 -05:00
MeshSimplifyElements.h
Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3209340)
2016-11-23 15:48:37 -05:00
Quadric.cpp
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-04-13 15:05:45 -04:00
Quadric.h
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
2018-04-13 15:05:45 -04:00
QuadricMeshReduction.cpp
Make changing section user data (cast shadow, recompute, enabled...) call posteditchange. This is like the old workflow.
2019-10-18 15:42:03 -04:00
UnrolledLinkList.h
Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3209340)
2016-11-23 15:48:37 -05:00
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