Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.h
sebastien lussier 23baff8ec0 World Partition - HLOD: Auto configure the FMaterialProxySettings::MeshMinDrawDistance field when working with WP HLOD
* Field is now hidden when edited from an HLOD Layer
* When building HLODs, retrieve the expected draw distance from the FHLODBuildContext object
#rb jeanfrancois.dube
#preflight 6335ef97c37844870abe3060

[CL 22264292 by sebastien lussier in ue5-main branch]
2022-09-30 01:42:01 -04:00

1.5 KiB