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UnrealEngineUWP
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700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP
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Engine
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Shaders
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Private
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TemporalSuperResolution
History
carl lloyd
802f14d2bf
Change Texture2DArray's to flatten by texture name instead of using shader names.
...
#rb jeannoe.morissette [CL 27823019 by carl lloyd in ue5-main branch]
2023-09-13 05:09:45 -04:00
..
TSRClearPrevTextures.usf
…
TSRCommon.ush
Optimises TSR's spatial anti-aliaser costs based on much it is needed on screen
2023-08-01 18:01:20 -04:00
TSRComputeMoireLuma.usf
…
TSRConvolutionNetwork.ush
Change Texture2DArray's to flatten by texture name instead of using shader names.
2023-09-13 05:09:45 -04:00
TSRDecimateHistory.usf
Converted TSR and SSD relevant passes to utilise the Orthographic helper functions.
2023-08-25 14:12:32 -04:00
TSRDilateVelocity.usf
Implements UMaterial::bHasPixelAnimation
2023-08-25 14:12:42 -04:00
TSRForwardScatterDepth.usf
…
TSRMergeRejection.usf
Fixes TSR velocity hole-filling on depth velocities
2023-08-17 16:01:23 -04:00
TSRRejectShading.usf
Concatenates the convolutions of the TSR rejection's blend and clamp to save perf
2023-08-25 14:41:22 -04:00
TSRResolveHistory.usf
Compiles TSR wave ops on SPIRV backends
2023-06-27 10:33:13 -04:00
TSRSpatialAntiAliasing.usf
Fixes a regression on TSR's spatial anti-aliaser not outputing even pixels
2023-08-09 10:15:01 -04:00
TSRUpdateHistory.usf
Optimises TSR's spatial anti-aliaser costs based on much it is needed on screen
2023-08-01 18:01:20 -04:00
TSRVisualize.usf
Fixes TSR velocity hole-filling on depth velocities
2023-08-17 16:01:23 -04:00