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Fixes a regression on TSR's spatial anti-aliaser not outputing even pixels
#rb trivial #jira UE-192469 [CL 26954899 by guillaume abadie in ue5-main branch]
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@@ -520,7 +520,7 @@ void MainCS(
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AntiAliasingOutput[dpv_lo(OutputPixelPos)] = tsr_ushort2(dpv_lo(EncodedTexelOffset), round(dpv_lo(NoiseFiltering) * tsr_half(255.0)));
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#if CONFIG_ENABLE_DUAL_PIXEL_VECTORIZATION
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AntiAliasingOutput[dpv_lo(OutputPixelPos)] = tsr_ushort2(dpv_hi(EncodedTexelOffset), round(dpv_hi(NoiseFiltering) * tsr_half(255.0)));
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AntiAliasingOutput[dpv_hi(OutputPixelPos)] = tsr_ushort2(dpv_hi(EncodedTexelOffset), round(dpv_hi(NoiseFiltering) * tsr_half(255.0)));
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#endif
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#if DEBUG_OUTPUT
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