Fixes a regression on TSR's spatial anti-aliaser not outputing even pixels

#rb trivial
#jira UE-192469

[CL 26954899 by guillaume abadie in ue5-main branch]
This commit is contained in:
guillaume abadie
2023-08-09 10:15:01 -04:00
parent b45276807c
commit 4d09ef136b

View File

@@ -520,7 +520,7 @@ void MainCS(
AntiAliasingOutput[dpv_lo(OutputPixelPos)] = tsr_ushort2(dpv_lo(EncodedTexelOffset), round(dpv_lo(NoiseFiltering) * tsr_half(255.0)));
#if CONFIG_ENABLE_DUAL_PIXEL_VECTORIZATION
AntiAliasingOutput[dpv_lo(OutputPixelPos)] = tsr_ushort2(dpv_hi(EncodedTexelOffset), round(dpv_hi(NoiseFiltering) * tsr_half(255.0)));
AntiAliasingOutput[dpv_hi(OutputPixelPos)] = tsr_ushort2(dpv_hi(EncodedTexelOffset), round(dpv_hi(NoiseFiltering) * tsr_half(255.0)));
#endif
#if DEBUG_OUTPUT