Files
UnrealEngineUWP/Engine/Plugins/Experimental/StructUtils/Source/StructUtilsEditor
adrien logut ca3e82ada8 [StructUtils][PCG] Improve filtering for pin types supported in Property Bags
* IsPinTypeAccepted UFunction is now receiving a bool that will tell if the pin type is a child or not
* It will allow to filter out specific structures
* On PCG side, add the support for Vec2/Vec4/Quat/SoftObjectPath/SoftClassPath as graph parameters

#rnx
#rb ryan.buehler, wyatt.marvil
[FYI] julien.lheureux

[CL 27526219 by adrien logut in ue5-main branch]
2023-08-31 12:21:54 -04:00
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