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#rb sara.schvartzman #jira UE-181763 #preflight https://horde.devtools.epicgames.com/job/645e0ce25b775f11fba44af5 [CL 25471190 by Helge Mathee in ue5-main branch]
16 lines
380 B
C++
16 lines
380 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "RigVMModel/RigVMSchema.h"
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#include "ControlRigSchema.generated.h"
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UCLASS(BlueprintType)
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class CONTROLRIGDEVELOPER_API UControlRigSchema : public URigVMSchema
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{
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GENERATED_UCLASS_BODY()
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public:
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virtual bool ShouldUnfoldStruct(URigVMController* InController, const UStruct* InStruct) const override;
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}; |