Files
UnrealEngineUWP/Engine/Source/Editor/EditorConfig/Private/EditorConfigModule.cpp

17 lines
353 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorConfigModule.h"
#include "EditorConfig.h"
#include "EditorConfigSubsystem.h"
#include "EditorMetadataOverrides.h"
#include "Misc/Paths.h"
void FEditorConfigModule::StartupModule()
{
}
void FEditorConfigModule::ShutdownModule()
{
}
IMPLEMENT_MODULE(FEditorConfigModule, EditorConfig)