// Copyright Epic Games, Inc. All Rights Reserved. #include "EditorConfigModule.h" #include "EditorConfig.h" #include "EditorConfigSubsystem.h" #include "EditorMetadataOverrides.h" #include "Misc/Paths.h" void FEditorConfigModule::StartupModule() { } void FEditorConfigModule::ShutdownModule() { } IMPLEMENT_MODULE(FEditorConfigModule, EditorConfig)