Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavigationData.cpp
aris theophanidis 50bc74b4f8 [Navmesh] Add log tracking FRecastNavMeshGenerator RebuildAll() time (independently of the loading time)
Change OnNavigationGenerationFinished() to display actor label and full name instead of package name.
#rb Yoan.StAmant
#preflight 62d6d896dc4397d3840d7b30

#ROBOMERGE-AUTHOR: aris.theophanidis
#ROBOMERGE-SOURCE: CL 21165279 via CL 21171402 via CL 21171752
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21183781 by aris theophanidis in ue5-main branch]
2022-07-20 12:57:26 -04:00

24 KiB