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Add FDynamicMesh3::EnableMatchingAttributes(), to expose AttributeSet::EnableMatchingAttributes() at the Mesh level Add FDynamicMesh3::GetTriEdgeIDFromEdgeID(), helper to simplify construction of FMeshTriEdgeID identifiers Add FRotator conversions for TQuaternion Add TTransformSRT3::GetRotator() Add UE::Geometry::Lerp variant for TFrame3 #rb rinat.abdrashitov #preflight 62cc4a23f22e9d4fdf5da0f2 [CL 21047483 by Ryan Schmidt in ue5-main branch]