Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
Jimmy Andrews 4acfad1f33 add options on geometry collection creation
- make material duplication for internal materials optional
 - ask if user wants to split the mesh by connected component

+ implement the connected component split on the mesh description as part of the conversion, so we can do it before we've thrown out the mesh topology (geometry collection is a rendering rep that can't represent mesh topology; it splits at every UV seam and sharp edge)

#preflight 62fe8062f7404b55a3010ac6

[CL 21448521 by Jimmy Andrews in ue5-main branch]
2022-08-18 15:37:22 -04:00
..
2022-08-15 22:08:00 -04:00