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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6ea81104f509172d7ca5b7edd0c19e94c42711ce
UnrealEngineUWP/Engine/Source/Programs/UnrealLightmass/Private
History
Daniel Wright 3c28e1dac7 Added bUseVertexNormalForHemisphereGather Lightmass primitive setting for foliage static lighting, in cases where artists want foliage lighting to match the underlying terrain
[CL 2561943 by Daniel Wright in Main branch]
2015-05-21 20:21:01 -04:00
..
CPUSolver
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ImportExport
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Launch
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Lighting
Added bUseVertexNormalForHemisphereGather Lightmass primitive setting for foliage static lighting, in cases where artists want foliage lighting to match the underlying terrain
2015-05-21 20:21:01 -04:00
LightmassCore
Fixed Lightmass crash from new FString[] semantics
2015-05-18 14:02:55 -04:00
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