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- Expose Platform User IDs and Input Device IDs to blueprints and other UPROPERTY uses allowing users to call functions from blueprints. - Add events on the game instance that you can hook onto in blueprints - Add accessors to the PC #jira UE-147801 #rb marc.audy #preflight 626ac71cb17dd9121b42650c [CL 19965758 by ben hoffman in ue5-main branch]