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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6bd4945ede7ba9950998505ff59f1fe086406e13
UnrealEngineUWP/Engine/Source/Runtime/AudioMixer
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jimmy smith 74ed5f4125 Bugfix, Really Zero the Source Buffer when asked
#rb phil.popp
#preflight 624e019dbf5b9749899d3935

[CL 19656215 by jimmy smith in ue5-main branch]
2022-04-06 17:26:49 -04:00
..
Classes
Add Upwards compression to dynamics processor & uses of it. This mainly just changes the gain clamping range to be > 0, and otherwise operates the same as the normal downwards compressor.
2022-01-18 17:56:27 -05:00
Private
Bugfix, Really Zero the Source Buffer when asked
2022-04-06 17:26:49 -04:00
Public
Converting Quartz audio frame counting to be double instead of integer - the latter causes clock drift over time and causes issue when synchronizing with external sources or long audio
2022-03-31 19:27:04 -04:00
AudioMixer.Build.cs
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