Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming
Ryan Gerleve 7eecaf4b84 [AUTOMERGE]
The engine now notifies the replay system about players who join in progress.

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Integrated using branch UT_To_UE4 of change#2592351 by Ryan.Gerleve on 2015/06/18 14:22:24.

[CL 2592935 by Ryan Gerleve in Main branch]
2015-06-18 19:20:06 -04:00
..
2015-06-18 19:20:06 -04:00
2015-06-18 19:20:06 -04:00