Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming
Ryan Gerleve 432b9fab5b [AUTOMERGE]
Include the HTTP response code in the logs if an HTTP request to the replay service fails.

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Integrated using branch UT_To_UE4 of change#2599358 by Ryan.Gerleve on 2015/06/24 14:58:31.

[CL 2599401 by Ryan Gerleve in Main branch]
2015-06-24 15:08:11 -04:00
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