You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- If we output < 4 instance we are writing to memory before the allocation - Data buffers are allocated 16 byte aligned and each component is aligned to 16 bytes so we can therefore just loop until all components are written #rb rob.krajcarski [CL 29443739 by stu mckenna in ue5-main branch]