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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6a4e8d4ef6673b2479ecc5519dfd898f3a71db8a
UnrealEngineUWP/Engine
History
Marc Audy 6a4e8d4ef6 catch invalid usernames and notify alerts channel instead of crashing
[CL 29493454 by Marc Audy in ue5-main branch]
2023-11-06 13:33:23 -05:00
..
Binaries
…
Build
Refreshed struct node to resolve serialization issue from updated struct asset
2023-11-06 13:28:26 -05:00
Config
- Made EditorSettings.ini and EditorLayout.ini be fully saved, instead of needing per-section overrides (Editor.ini is setill per-section controlled)
2023-11-06 08:55:24 -05:00
Documentation
Documentation for build tools
2023-11-01 00:53:39 -04:00
Extras
catch invalid usernames and notify alerts channel instead of crashing
2023-11-06 13:33:23 -05:00
Platforms/VisionOS
…
Plugins
Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
2023-11-06 13:30:22 -05:00
Programs
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Shaders
Lumen Front Layer Reflection - replaced float epsilon comparison with a float precision relative one to make reflections work the same independent from the camera distance. Also renamed CVar so that old custom values won't collide with new behaviour.
2023-11-06 10:00:29 -05:00
Source
Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
2023-11-06 13:30:22 -05:00
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