This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
6a4e8d4ef6673b2479ecc5519dfd898f3a71db8a
UnrealEngineUWP
/
Engine
History
Marc Audy
6a4e8d4ef6
catch invalid usernames and notify alerts channel instead of crashing
...
[CL 29493454 by Marc Audy in ue5-main branch]
2023-11-06 13:33:23 -05:00
..
Binaries
…
Build
Refreshed struct node to resolve serialization issue from updated struct asset
2023-11-06 13:28:26 -05:00
Config
- Made EditorSettings.ini and EditorLayout.ini be fully saved, instead of needing per-section overrides (Editor.ini is setill per-section controlled)
2023-11-06 08:55:24 -05:00
Documentation
Documentation for build tools
2023-11-01 00:53:39 -04:00
Extras
catch invalid usernames and notify alerts channel instead of crashing
2023-11-06 13:33:23 -05:00
Platforms
/VisionOS
…
Plugins
Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
2023-11-06 13:30:22 -05:00
Programs
…
Shaders
Lumen Front Layer Reflection - replaced float epsilon comparison with a float precision relative one to make reflections work the same independent from the camera distance. Also renamed CVar so that old custom values won't collide with new behaviour.
2023-11-06 10:00:29 -05:00
Source
Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
2023-11-06 13:30:22 -05:00