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6a4e8d4ef6673b2479ecc5519dfd898f3a71db8a
UnrealEngineUWP/Engine/Source/Runtime/SignalProcessing/Public
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maxwell hayes 7229618552 [Metasounds] Optimize memory allocations in DSP objects for recycled metasounds.
#rb Aaron.McLeran
#jira UE-150771, UE-199176

#swarm https://p4-swarm.epicgames.net/reviews/29150979

[CL 29298167 by maxwell hayes in ue5-main branch]
2023-10-31 19:12:26 -04:00
..
DSP
[Metasounds] Optimize memory allocations in DSP objects for recycled metasounds.
2023-10-31 19:12:26 -04:00
SampleBuffer.h
Second attempt for vectorized audio conversion from float to pcm16 and vica versa with an optimized version for NEON and added a ~10% faster spicialization of ArrayMixIn for NEON
2023-10-12 08:21:50 -04:00
SignalProcessingModule.h
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