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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6a4e8d4ef6673b2479ecc5519dfd898f3a71db8a
UnrealEngineUWP/Engine/Source/Runtime/Core
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geoffrey wong 8dac6423be Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
#jira UE-199469
[REVIEW] [at]steve.robb

[CL 29493326 by geoffrey wong in ue5-main branch]
2023-11-06 13:30:22 -05:00
..
Internal
Add support for generating OnDemandToc data from UToc files on disk rather than downloading the data each time the process is launched. This feature is off by default.
2023-09-20 12:06:29 -04:00
Private
- Made EditorSettings.ini and EditorLayout.ini be fully saved, instead of needing per-section overrides (Editor.ini is setill per-section controlled)
2023-11-06 08:55:24 -05:00
Public
Moving "CastedTo.h" and "SmartPtr.h" to Experimental plugin
2023-11-06 13:30:22 -05:00
Tests
Attempted fix for issue https://jira.it.epicgames.com/browse/UE-199751
2023-11-06 11:59:53 -05:00
Core.Build.cs
Create external module for mimalloc and move into versioned directory
2023-10-13 19:46:38 -04:00
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