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69fd3e1226add578d71a9cc09c25898aaa2c2b19
UnrealEngineUWP
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Engine
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Source
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Runtime
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GeometryCore
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David Harvey
4a609f3e1e
workaround internal compiler error on MSVC2019 + ASan
...
#jira none #rb dan.phillips #rnx [CL 16758221 by David Harvey in ue5-main branch]
2021-06-23 11:54:42 -04:00
..
Private
ModelingTools: Fix various issues related to Tangents. FDynamicMeshEditor was using hardcoded 0 index instead of loop-variable NormalLayerIndex in several places. FDynamicMeshTangents did not handle invalid overlay triangles. UEditorModelingObjectsCreationAPI::CreateDynamicMeshActor() was not enabling Tangents on new DynamicMeshComponents. UDynamicMeshComponentToolTarget was not transferring tangents between FDynamicMesh3 and FMeshDescription when converting.
2021-06-22 19:34:47 -04:00
Public
workaround internal compiler error on MSVC2019 + ASan
2021-06-23 11:54:42 -04:00
geometry3cpp.tps
…
geometry3Sharp.tps
…
GeometryCore.Build.cs
…
GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00