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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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69fd3e1226add578d71a9cc09c25898aaa2c2b19
UnrealEngineUWP/Engine
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Joe Kirchoff 69fd3e1226 UnrealBuildTool: Use /sourceDependencies to generate dependency list instead of cl-filter if the the msvc compiler version is at least 14.27
#rb Ben.Marsh
#preflight 60d34f6ea81904000181d05a

[CL 16758831 by Joe Kirchoff in ue5-main branch]
2021-06-23 12:39:54 -04:00
..
Binaries
Branch snapshot for CL 16549112
2021-06-03 18:23:24 +00:00
Build
Horde: Refactor server and user contextual members in top nav
2021-06-23 09:25:02 -04:00
Config
Update naming of datasmith CVar
2021-06-22 14:47:37 -04:00
Documentation
Documentation for build tools
2021-06-22 12:44:47 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Plugins
- Fix various missing transitions and cleanup some where we can specify initial state
2021-06-23 12:17:53 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
Shaders
Added support for animated width to GroomCache.
2021-06-23 10:10:31 -04:00
Source
UnrealBuildTool: Use /sourceDependencies to generate dependency list instead of cl-filter if the the msvc compiler version is at least 14.27
2021-06-23 12:39:54 -04:00
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