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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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69fd3e1226add578d71a9cc09c25898aaa2c2b19
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Public
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ben hoffman 43f96dd3a6 Fix typo in comment
#jira none
#rb trivial
#rnx

[CL 16679627 by ben hoffman in ue5-main branch]
2021-06-15 17:11:10 -04:00
..
BaseSubobjectDataFactory.h
…
ChildActorSubobjectData.h
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ChildSubobjectDataFactory.h
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InheritedSubobjectData.h
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
InheritedSubobjectDataFactory.h
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SubobjectData.h
Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
2021-06-10 16:38:49 -04:00
SubobjectDataBlueprintFunctionLibrary.h
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SubobjectDataFactory.h
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SubobjectDataHandle.h
Keep track of the created slate nodes while updating tree in the local function scope instead of calling FindOrCreateSlateNodeForHandle because we cannot gaurantee that the grandparent node will be in the RootTree when creating subobjects.
2021-05-26 23:50:31 -04:00
SubobjectDataInterfaceModule.h
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SubobjectDataSubsystem.h
Fix typo in comment
2021-06-15 17:11:10 -04:00
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