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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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69fd3e1226add578d71a9cc09c25898aaa2c2b19
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
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ben hoffman ff3b233df8 Use CopyPropertiesForUnrelatedObjects instead of a basic ObjectWriter/Reader combo when duplicating components to properly handle subobjects.
#jira UE-68780
#rb marc.audy
#rnx

[CL 16751102 by ben hoffman in ue5-main branch]
2021-06-22 19:04:02 -04:00
..
BaseSubobjectDataFactory.cpp
…
ChildActorSubobjectData.cpp
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ChildSubobjectDataFactory.cpp
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InheritedSubobjectData.cpp
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
InheritedSubobjectDataFactory.cpp
Fix Subobject Data Factories not creating inherited subobject data in situations where a USCS_Node was added via the SimpleConstruction Script
2021-05-13 20:44:17 -04:00
SubobjectData.cpp
Add a GetDragDropDisplayText function to subobject data to allow for easier conversions to FText for drag/drop operations
2021-06-10 16:38:49 -04:00
SubobjectDataBlueprintFunctionLibrary.cpp
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SubobjectDataHandle.cpp
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SubobjectDataInterfaceModule.cpp
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SubobjectDataSubsystem.cpp
Use CopyPropertiesForUnrelatedObjects instead of a basic ObjectWriter/Reader combo when duplicating components to properly handle subobjects.
2021-06-22 19:04:02 -04:00
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