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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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69fd3e1226add578d71a9cc09c25898aaa2c2b19
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
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ben hoffman ac4f7c652d Also check for the component archetype when updating the tree selection in SActorDetails because it is a viable option for inherited BP components on instanced objects
#jira UE-118278
#rb marc.audy
#rnx

[CL 16749051 by ben hoffman in ue5-main branch]
2021-06-22 16:55:11 -04:00
..
Private
Also check for the component archetype when updating the tree selection in SActorDetails because it is a viable option for inherited BP components on instanced objects
2021-06-22 16:55:11 -04:00
Public
Provided an interface to query element parent<->child hierarchy information and used it to unify selection normalization
2021-06-17 11:19:23 -04:00
LevelEditor.Build.cs
Create the subobject Editor module that utilizes the new Subobject Data Interface instead of modifying subobjects directly in slate code.
2021-05-04 16:26:56 -04:00
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