Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private
henry falconer 04064d037e Fixed a crash in the Pose Handler anim node, where it was using the bone container without first checking if it was valid
#rn fix animation/runtime
#rb thomas.sarkanen
#preflight skip

[CL 22373343 by henry falconer in ue5-main branch]
2022-10-06 06:25:46 -04:00
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