mikko mononen
8364af07b2
Fixed FStructurePropertyNode::GetReadAddressUncached() on child nodes during init
...
- changed InternalInitChildNodes() to cached the base struct before adding child nodes, since they can call back to the struct during init
- Fixed the logic in GetReadAddressUncached() how empty instances are handled (before it was only kicking in when OutAddresses was specific)
#rb Yoan.StAmant
[FYI] karen.jirak
[CL 29772724 by mikko mononen in ue5-main branch]
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