Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities/StringUtils.cs
Ben Marsh b1d44977f8 Fix remote builds failing due to new default SSH key format generated by version of ssh included with MacOS Mojave. The new format (as indicated by a "BEGIN OPENSSH PRIVATE KEY" header) is not supported by the version of SSH that we ship with the engine.
* Remote building now includes the SSH error when a build fails.
* Any private keys that don't have a BEGIN RSA PRIVATE KEY header are rejected, causing MakeAndInstallSSHKey to be re-run.
* MakeAndInstallSSHKey.bat now passes -m PEM to ssh-keygen, to force generation of keys in the old format.

#rb none
#lockdown Nick.Penwarden

[CL 4555827 by Ben Marsh in Main branch]
2018-11-09 13:09:06 -05:00

1.8 KiB