Files
UnrealEngineUWP/Engine/Source/Runtime/TextureUtilitiesCommon/Private/TextureImportSettings.cpp
charles bloom 247df3dd4f Texture add APIs SetModernSettingsForNewOrChangedTexture and BlockOnAnyAsyncBuild
SetModernSettingsForNewOrChangedTexture should be used on newly made or changed textures
BlockOnAnyAsyncBuild instead of directly calling to TextureCompilingManager or Modify
TextureRenderTarget::GetRenderTargetTextureClass
make TextureSource::Init do UseHashAsGuid so it behaves the same as Lock/Unlock

#rb dan.thompson

[CL 30266851 by charles bloom in ue5-main branch]
2023-12-12 12:23:17 -05:00

5.8 KiB