Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.cpp
Mark Satterthwaite 66808a11f7 Merging changes that ensure that vertex declarations match the definitions used in the compiled shader states as required by Metal.
reviewedby michael.trepka, rolando.caloca

[CL 2670894 by Mark Satterthwaite in Main branch]
2015-08-27 10:28:11 -04:00

8.5 KiB