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649bb4acb60ca7bd96b934e82e2b4e90a5e65511
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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Mike Beach 8fcdbeece4 Coordinating the Blueprint conversion tool with the backend (ensuring filenames are in sync, and that the backend knows what files will and won't be converted).
#codereview Maciej.Mroz

[CL 2697358 by Mike Beach in Main branch]
2015-09-18 14:00:49 -04:00
..
Classes
Properties names in FBox2D USTRUCT are the same like in struct FBox2D implementation.
2015-08-03 09:57:53 -04:00
Private
Coordinating the Blueprint conversion tool with the backend (ensuring filenames are in sync, and that the backend knows what files will and won't be converted).
2015-09-18 14:00:49 -04:00
Public
Coordinating the Blueprint conversion tool with the backend (ensuring filenames are in sync, and that the backend knows what files will and won't be converted).
2015-09-18 14:00:49 -04:00
CoreUObject.Build.cs
Added cooking stats.
2015-07-13 13:47:48 -04:00
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