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UnrealEngineUWP
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641996aaa91dbc19c40146db011072208125deaa
UnrealEngineUWP
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Engine
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Source
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Developer
/
AutomationDriver
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Ben Marsh
546bfb7b88
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
...
#rb none #lockdown Nick.Penwarden [CL 3231640 by Ben Marsh in Main branch]
2016-12-12 17:26:59 -05:00
..
AutomationDriverCommon.h
Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
2016-12-08 08:52:44 -05:00
AutomationDriverTypeDefs.h
Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
2016-12-08 08:52:44 -05:00
DriverConfiguration.h
Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
2016-12-08 08:52:44 -05:00
IAutomationDriver.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00
IAutomationDriverModule.h
Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
2016-12-08 08:52:44 -05:00
IDriverElement.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00
IDriverSequence.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00
IElementLocator.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00
LocateBy.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00
WaitUntil.h
Fix non-unity/non-pch editor builds, and use that configuration for non-unity builds in future. Catches more include errors.
2016-12-12 17:26:59 -05:00