Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxPlatformSDK.Versions.cs
brandon schaefer 7176cb3167 Update to new v20 toolchain
#jira none
#rb none
#preflight none

#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 20045613 in //UE5/Release-Engine-Staging/...
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20047133 by brandon schaefer in ue5-main branch]
2022-05-04 15:38:15 -04:00

27 lines
676 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
namespace UnrealBuildTool
{
partial class LinuxPlatformSDK : UEBuildPlatformSDK
{
public override string GetMainVersion()
{
return "v20_clang-13.0.1-centos7";
}
protected override void GetValidVersionRange(out string MinVersion, out string MaxVersion)
{
// all that matters is the number after the v, according to TryConvertVersionToInt()
MinVersion = "v10_clang-5.0.0-centos7";
MaxVersion = "v20_clang-13.0.1-centos7";
}
protected override void GetValidSoftwareVersionRange(out string? MinVersion, out string? MaxVersion)
{
MinVersion = MaxVersion = null;
}
}
}