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UnrealEngineUWP/Engine/Source/Programs/Shared/MetaData.cs
Ben Marsh 5c04c02bbe C#: Set default editorconfig rules for static analysis and code formatting under Engine/Source/Programs/Shared. Add editorconfig files with exceptions for EpicGames.Build and EpicGames.UHT until code can be reviewed by owners.
#preflight none
#preflight 62599c0679048b7e5e4e11cd

[CL 19772356 by Ben Marsh in ue5-main branch]
2022-04-15 12:31:15 -04:00

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