Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMCommentNode.cpp
sara schvartzman 488074a7e5 Control Rig: Fix "show bubble when zoom" change is not getting saved
#jira UE-131734
#rb helge.mathee
#preflight 6172abfceeaa6c00017ff565

#ROBOMERGE-AUTHOR: sara.schvartzman
#ROBOMERGE-SOURCE: CL 17904076 in //UE5/Release-5.0/... via CL 17904086
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17904089 by sara schvartzman in ue5-release-engine-test branch]
2021-10-25 04:25:30 -04:00

32 lines
557 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMCommentNode.h"
URigVMCommentNode::URigVMCommentNode()
{
Size = FVector2D(400.f, 300.f);
FontSize = 18;
bBubbleVisible = false;
bColorBubble = false;
}
FString URigVMCommentNode::GetCommentText() const
{
return CommentText;
}
int32 URigVMCommentNode::GetCommentFontSize() const
{
return FontSize;
}
bool URigVMCommentNode::GetCommentBubbleVisible() const
{
return bBubbleVisible;
}
bool URigVMCommentNode::GetCommentColorBubble() const
{
return bColorBubble;
}