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UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMCommentNode.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMCommentNode.h"
URigVMCommentNode::URigVMCommentNode()
{
Size = FVector2D(400.f, 300.f);
FontSize = 18;
bBubbleVisible = false;
bColorBubble = false;
}
FString URigVMCommentNode::GetCommentText() const
{
return CommentText;
}
int32 URigVMCommentNode::GetCommentFontSize() const
{
return FontSize;
}
bool URigVMCommentNode::GetCommentBubbleVisible() const
{
return bBubbleVisible;
}
bool URigVMCommentNode::GetCommentColorBubble() const
{
return bColorBubble;
}