Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsEditorModule/Private/SmartObjectComponentVisualizer.h
yoan stamant 57825eb624 [SmartObject] improved visualization and authoring
+ added component visualizer for smart object allowing visualization of the associated definition
+ added dedicated AssetEditor, UserSettings, AssetToolkit, AssetTypeActions and ViewportClient
+ updated SmartObjectsEditorModule to register AssetType actions and visualizers
#preflight 61eecfc18f38611657eddbb7

#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 18709637 in //UE5/Release-5.0/... via CL 18709664 via CL 18709798
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18709831 by yoan stamant in ue5-main branch]
2022-01-24 11:36:13 -05:00

17 lines
423 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ComponentVisualizer.h"
class USmartObjectComponent;
/**
* Visualizer for SmartObjectComponent
*/
class SMARTOBJECTSEDITORMODULE_API FSmartObjectComponentVisualizer : public FComponentVisualizer
{
protected:
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
};