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+ added component visualizer for smart object allowing visualization of the associated definition + added dedicated AssetEditor, UserSettings, AssetToolkit, AssetTypeActions and ViewportClient + updated SmartObjectsEditorModule to register AssetType actions and visualizers #preflight 61eecfc18f38611657eddbb7 #ROBOMERGE-AUTHOR: yoan.stamant #ROBOMERGE-SOURCE: CL 18709637 in //UE5/Release-5.0/... via CL 18709664 via CL 18709798 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472) [CL 18709831 by yoan stamant in ue5-main branch]
17 lines
423 B
C++
17 lines
423 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ComponentVisualizer.h"
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class USmartObjectComponent;
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/**
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* Visualizer for SmartObjectComponent
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*/
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class SMARTOBJECTSEDITORMODULE_API FSmartObjectComponentVisualizer : public FComponentVisualizer
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{
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protected:
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virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
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};
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