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#jira UETOOL-3823 #rb lonnie.li #preflight 617b1aea5794a500014f544a #ROBOMERGE-AUTHOR: michael.balzer #ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292) #ROBOMERGE[STARSHIP]: UE5-Main [CL 17972256 by michael balzer in ue5-release-engine-test branch]
26 lines
826 B
C++
26 lines
826 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Selection/ToolSelectionUtil.h"
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#include "InteractiveToolManager.h"
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#include "GameFramework/Actor.h"
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void ToolSelectionUtil::SetNewActorSelection(UInteractiveToolManager* ToolManager, AActor* Actor)
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{
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FSelectedOjectsChangeList NewSelection;
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NewSelection.ModificationType = ESelectedObjectsModificationType::Replace;
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NewSelection.Actors.Add(Actor);
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ToolManager->RequestSelectionChange(NewSelection);
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}
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void ToolSelectionUtil::SetNewActorSelection(UInteractiveToolManager* ToolManager, const TArray<AActor*>& Actors)
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{
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FSelectedOjectsChangeList NewSelection;
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NewSelection.ModificationType = ESelectedObjectsModificationType::Replace;
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for (AActor* Actor : Actors)
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{
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NewSelection.Actors.Add(Actor);
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}
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ToolManager->RequestSelectionChange(NewSelection);
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} |