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#preflight 61f870f2a6632a34f35e5fc0 #ROBOMERGE-AUTHOR: michael.balzer #ROBOMERGE-SOURCE: CL 18801534 in //UE5/Release-5.0/... via CL 18802099 via CL 18821513 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545) [CL 18821595 by michael balzer in ue5-main branch]
56 lines
1.1 KiB
C#
56 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MeshModelingToolsEditorOnly : ModuleRules
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{
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public MeshModelingToolsEditorOnly(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicIncludePaths.AddRange(
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new string[]
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{
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// ... add public include paths required here ...
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}
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);
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PrivateIncludePaths.AddRange(
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new string[]
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{
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// ... add other private include paths required here ...
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"InteractiveToolsFramework",
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"GeometryCore",
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"MeshModelingTools",
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"ModelingComponents",
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"ModelingOperatorsEditorOnly",
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// ... add other public dependencies that you statically link with here ...
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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// ... add private dependencies that you statically link with here ...
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[]
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{
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// ... add any modules that your module loads dynamically here ...
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}
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);
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}
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} |