Files
UnrealEngineUWP/Engine/Plugins/Runtime/AudioModulation/AudioModulation.uplugin
rob gay 99fda57102 Fix crash due to module load order
#jira UE-155166
#rb helen.yang
#preflight 62a78c5d132fd0303d81fb18
#lockdown

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 20633587 in //UE5/Release-5.0/... via CL 20649264
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20656342 by rob gay in ue5-main branch]
2022-06-14 16:24:05 -04:00

36 lines
758 B
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "2.0",
"FriendlyName": "Audio Modulation",
"Description": "Default implementation of Audio Modulation in the Unreal Audio Engine.",
"Category": "Audio",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "AudioModulation",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "AudioModulationEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
],
"Plugins": [
{
"Name": "MetaSound",
"Enabled": true
},
]
}